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Elder Scrolls IV Oblivion

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Rating: 5 out of 5 stars - Three words: Best. Game. Ever.
I've hade the game for close to two years and I must say, this game has some much replay value it's shocking. One of my save files on the game has a total of 144 hours clocked in. The massive numbers of quests to finish, items to find, battles to fight, and the add-on available through Xbox Live will keep gamers occupied for months on end.

One gripe I do have about the game is the slow loading times in between gameplay. Hopefully in the next game, that particular problem is solved.

Hopefully, you enjoy the game as much as I have.

PARTY ON, DUDES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!



Rating: 2 out of 5 stars - Too complex for me right now
I've been playing a whole bunch of other games lately, and this one took a back burner. I played it for about 4 hours or so and I was starting to get bored. There is a lot of detail and involvement in creating and setting up your character. In the end it's an OK RPG, maybe it works for some people, but not for me. I'm also playing Mass Effect and Bioshock right now and both are waaaay funner. I went to my local used games shop, and they only offered me 8 bucks for my copy of Elder Scrolls IV. They had a lot of them on the shelf.



Rating: 2 out of 5 stars - Overrated
I guess I'm missing something here, but the game was confusing as hell. I've played RPGs before, but mostly ones from Squaresoft which aren't as customizable as this one was. In my opinion, the customization is annoying...it makes the game way to complicated. I'll put it this way - I've played for over 20 hours and I still don't know how to get my guy to gain a level. There's just way too many skills and stuff in this game.

The graphics are okay. If you're not playing on a HDTV, this game will look a lot like a PS2 game. The gameplay is pretty tedious. Combine those 2 features and you've got one heck of an overrated game.

One last gripe - and maybe this only occurs on my system - but the graphics "skip" around very frequently while playing. This was by no means a smooth playing experience. It seems like they made the worlds too big for the 360 to handle or something, because it skips around quite frequently during normal gameplay.



Rating: 5 out of 5 stars - Best RPG of all time
I must agree with everyone else on that this may be the best RPG to date, a must buy for any RPG lover



Rating: 5 out of 5 stars - Prepare to get lost in Cyrodill
I came into this series in time for Morrowind, and I got hooked. At first I couldn't get the hang of it, but I finally managed to figure it out and the end result was plenty of entertainment. The world--both in Morrowind and here in Oblivion--is huge, and there are hundreds of places to visit and explore. I especially liked the inclusion of random hamlets and houses in the wilderness. They add a touch of realism.

And the world itself it beautiful. I'll be playing and be struck by the view or a particularly tranquil-looking meadow. There's nothing quite like cresting a hill in Oblivion, too. You come up over the rise and a valley is laid out in front of you--you can see all the way across a mountain range. No backdrop palettes here. If you see a mountain off in the distance, you can climb it.

Even after you complete the main questline, you'll only have scratched the surface of the content. There are hundreds of odd jobs to be done in each of the towns, and they aren't the mindless cut-and-paste quests you get in other games. My favorite so far is one for the Dark Brotherhood where they lock you in a house with several other people, and you must assassinate them one at a time without the rest catching on and attacking you. Another fun one was tracking down a man who said he was a vampire hunter, only to learn he's little more than a thief and a murderer. Everything's heavy on story and cutscenes, which is good! You'll get sucked in. The atmosphere is quality.

Each player will have things they like to do. Some like the combat aspect, others like making their own spells and practicing sorcery, and others like to search for rare plants to put into potions. Any pursuit will give you hours and hours of gameplay. The money problem in Morrowind has been fixed (it was notoriously easy in that game so quickly earn thousands upon thousands of gold, and be able to afford anything offered). You'll make more gold as you level up, but you won't find whole suits of ebony armor worth 100,000 gold lying around on each enemy like in Morrowind. Expensive, quality items are nice and rare, and you appreciate them more because of it.

If you do build up a surplus of gold, you can always buy a house or two or five. There's one for sale in pretty much every town, and they range in price from 5,000 gold to 25,000 or so. The furnishings for these houses (many come unfurnished) are another 1,500 apiece. You really don't need to buy a house (as the game recommends repeatedly on the many loading screens), because you'll never have much use for it. The only thing in your houses that's useful is the bed, and it's almost always easier to just use an inn or fast travel to a campsite. Still, they are fun to have, and they're great later on when you need a place to store items you've saved up.

Negatives? Just two little ones. After you play for a while, the game seems to slow down, which can prove to be a headache when you need to access the menus. Sometimes it locks up completely for a minute or so. And the loading screens--lordy, the screens!--sometimes there are multiple loading screens for the interior of a house. Castles will be divided into several loading zones. Passing from indoors to out or vice-versa requires a load. So does leaving or entering a town, sewer, cave, mine, shrine, ruin, cellar, attic, tower, or in some cases, room. This can become frustrating.

Other than that, this game is virtually flawless. It can give you dozens of hours of playtime if you get into the guild quests and professions, and probably twice that if you decide you want to explore and find all the locations on the map.

This is probably the best all-around lazy Sunday game on the 360 so far, the kind of thing you could spend an afternoon messing about with and feel like you did something semi-useful when you finally save and quit.



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