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Black & White 2

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Rating: 3 out of 5 stars - Fun, but not perfect
First of all, just let me say that the graphics in Black & White 2 are beautiful; everything is rendered with breathtaking detail. (In fact, on my relatively new system, I had to update my graphics card drivers because there were these big black rectangles over various parts of the land. The update fortunately fixed this and other problems.) Second, let me say that graphics definitely do not make a game, and Black & White 2 is no exception.

I was a fan of the original Black & White, and bought BW2 the day it came out in stores. I took it home and played for a few hours, and, after getting past all of those irritating tutorials (which I think should have definitely included a "Skip" button), began to grow frustrated with the very monotonous gameplay. I'm playing Land 7 now, and haven't experienced any of the excitement of either a god game or a strategy game (BW2's promise was to be the best of both worlds). Even Black & White's system of winning people by Belief has been removed. Now you either have to make your town "Impressive" enough to make others want to live there, or send out armies to defeat those other towns. In theory, it sounds like fun, but in reality, it's quite dull. If you want to be a "god of peace", then every level, you have to build a whole bunch of impressive buildings so people will come to live in your town. If you want to be a "god of war", then you have to raise a large army and go capture the enemie's towns. The army part wouldn't be as bad if the worlds weren't so large and the gameplay was much (MUCH) faster.

Black & White 2 tries to be the master of two genres, but it fails miserably. If you want to play a god game, find Populous 3. If you want to play a strategy game, buy Age of Empires or something. Leave Black & White 2 alone.



Rating: 1 out of 5 stars - Terrible
First off your creature selection is next to ZIP! There are only 5 choices in this game.In the first game there were 18. 0/5 Stars

Your influence is now determined by building outward on your influence ring. So rather then being nice to your people just start building. I usally build all way to the enemy city then threw fireballs at them. 0/5 Stars

Computer AI is terrible. Kill the first few waves with Fireballs then they quit attacking. You can usally just walk into their city and take it over. 0/5 Stars

Trides :( In the orginal game there were 8 tribes. Now there are only 4. The tribes have different look but they are really all the same. In first game every tribe had a different bonus unique to it.

Overall the game play is just bad. You are no longer even competing against other gods. Ends up being pretty boring. Only reason I'd give them 1 star is for the graphics. They are pretty good. This is just a bad bad game. I don't remember the last time a company took an awesome game and made it so horrible. Don't bother even buying this till it's on the $10 rack.



Rating: 2 out of 5 stars - Requirements inaccurate
Just a warning: The requirements listed on the box are not accurate. You'll need to have a significantly faster computer than is stated to play the game at more than 10 frames per second.



Rating: 5 out of 5 stars - Great God Game with Bits of Creatures, AoE
I'm a huge fan of Fable, Populous and Black & White. I got Black & White 2 the moment it came out, and dove into playing it. Was it worth the long wait?

First, make sure you download the 100mb patch before you start playing. Any save games you make will be incompatible with the patch, and the patch fixes a TON of bugs. It sort of makes you wonder about the QC process, if this was released on the same day as the software was. But in any case, at least they fixed the problems quickly.

The game is classic good-bad choices from Peter Molyneux - the creator of fantastic open ended games where you can choose your own destiny. In B&WII this is very much a combination of Creatures and Age of Empires. You are building up your town - placing buildings to please the villagers, tending farms, mining ore. You are also training your creature to be responsible - watering the gardens, entertaining the villagers. That being said you can instead choose to be an evil overlord - starving your villagers, taking over nearby towns, causing destruction.

The first B&W really went overboard on the creature micro-management. You were more of a creature nanny than a God. Some people might have enjoyed that - and there are certainly enough NintenDogs and NeoPet games out there to soothe those people who want to spent 24 hrs a day raising a pet. I really found it quite tedious to sit there slapping and petting an animal, when I was a god with a civilization to build. I'm thrilled that they have the whole creature thing much more reasonable. It still takes your attention to set the creature on its path, but you don't have to spend hours on it. You're a God after all.

By the same token, if you're looking for a high end killer war - strategy game, this just isn't it. This isn't meant to be like a Command & Conquer or other war engine. War is an aspect of the game, yes, but you are encouraged to bring in people by impressing them just as much as by conquering them.

The graphics are of course stellar. There are tons of villagers, each with his or her own name, personality and job, wandering around the village doing tasks. Each tree and flower can be interacted with individually. The sounds are reasonable, with a nice soundtrack that isn't hard to listen to repeatedly as you go through the game using different creatures and aiming for different alignments.

The shining essence of this game is of course the choices you make. As you make evil creatures, the world gets more and more grim through each level - and your creature begins to look really violent and depraved. If you choose to make good creatures, the world reacts to that quite amazingly, and your creature reflects those choices. Even the ground on which he / she walks reflects that nature.

In the end, you could probably play through the game in 1-2 days, on a single pass. But the fun in the game is to replay it with different creatures and different aims, to see how it affects your world. In this sense it's very much like Fable, a game that was amazingly fun to replay. I found this an extremely well balanced game between the town building, creature taming and god-like powers. Enjoy!



Rating: 1 out of 5 stars - Dumbed down, a step backwards and many bugs
First of all you'll need a video card that supports pixel shader 2.0 or higher or you won't see many of the eye popping graphics featured in the screenshots, such as water, weather, your "good" alignment effects, sun and moon, ants, the list goes on.
That being said, thats all this game really is - eye candy.
It only resembles the 1st game on the surface. Once you get into it you find out that its been "dumbed" down - ALOT.
The first map will have a tutorial on how to move your mouse left. Then it will teach you how to move your mouse right. Then Up. Then down. And thats just getting started on moving the mouse. You'll spend parts of the following 2 maps on tutorials as well that you can't bypass.
As for gameplay, the creature has lost all personality. Its now more robotic in nature as your training involves petting (or slapping) it to move a slider bar which determines to what degree it will or wont do something. Its basically "set it and forget it" You cannot teach it miracles anymore. You simply purchase them. You cannot control it in fights with other creatures like the first game. They duke it out on their own while you just watch.
The entire belief system is gone and your influence ring is now determined by your most outer edge buildings.
You either spend all your time building cities to impress nearby towns to join you or building an army to take them over by force.
Neither method is challenging and gets boring very quickly. There are only 3 unit types for armies and they are limited to move, attack, defend, get on walls, and disband. There was some strategy in the first game but you wont find it here. The enemy AI is horrible. It simply sends out wave after wave of platoons to your city walls whether it had the resources for them or not. It will also ignore you when you attack their towns unless you get close enough to the actual platoon itself. The enemy will also constantly taunt you endlessly. Many of the features that were promised didn't make it into the game and there is no multiplayer. I waited for this game for 4 years and its a huge disappointment and a step backwards. Unless you enjoy a game for its graphical presentation well over its gameplay, length, and replay value, save your money and avoid this title.


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