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Final Fantasy VIII

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Rating: 5 out of 5 stars - FFVIII!
Wow. This rpg is 4 disk long. I started playing it and the beginning was a little slow like most, but it picks up like crazy. This is one of those rpgs where you have to pay attention to even the random battles. Great overall.



Rating: 5 out of 5 stars - This is one of my favorite RPGs...
FF8 has the unfortunate curse of being the next in line after FF7. That means it had a lot of hype to live up to. I suspect that's why some people will hate this game-- it just isn't FF7. However, even though this game isn't FF7, it's an extremely good RPG that stands on its own merits. It's one of my favorite games of all time (just as good as FF7, although my absolute favorite game is FF9). Well, let's jump right into the review!

Graphics (score 10/10): The graphics were superb when this game came out, and are still excellent, in my opinion. I still find them pleasing to the eye. Of course, I'm not nearly as picky as some people, and obviously, I recognize that it's graphics are older now, but they were magnificent for their time.

Music (score 10/10): Wow. When I first heard the opening song (Liberi Fatali), I was blown away. The rest of the game's music doesn't dissapoint either. Be it exciting songs or mellow tunes, FF8 delivers. I actually went and bought the soundtrack, which I use to this day.

Characters (score 10/10): Who doesn't love Squall? He's quite likeable in a grumpy anti-social sort of way.... Plus he's an excellent case study in avoidant-attachment disorder. Ha ha... Seriously, though, the characters are very well-developed. Everyone has a distinctive personality and a role to play in the story; no one feels like they were tacked on at the last minute just to increase the party size. The characters are portrayed very well and you will become attached to them very quickly.

Story (score 10/10): The story too is excellent. I was thoroughly engaged by it; it has just the right balance of character development and intriguing plot points to keep you entertained. I've played this game at least six times now over the years and I'm still not sick of it.

Battle System (score 9/10): Combat is turn-based like most Final Fantasies. You draw magic out of enemies to cast directly on enemies, or to equip as stat buffers. It's fairly easy to learn this system. However, drawing magic over and over again and re-equiping it constantly (and also re-equiping GFs) can get rather tedious; that's what knocks the point off the score. Other than that, the battle system is fine. I especially like the ability to pull the trigger on the gunblade using the R1 button; it adds a level of fun interactiveness to the battles.

Gameplay (score 10/10): This is a bit of a catch-all category for me. Let's see, the first thing of note that comes to mind is the fact that enemies level up at the same rate as Squall. That means that power-leveling is no longer desirable. This might be dissapointing to some, but I found it to be quite nice because the game isn't overly hard, and I didn't have to waste time power-leveling. Another point of interest is that you eventually get a way to avoid random battles, which is awesome. Another point is that there are plenty of mini-games and side-quests of sufficient variety available to enjoy (my favorite is the card game). So, there should be plenty features here to please everyone.

Overall (score 10/10): NOTE this score is not an average, it's my subjective overall score. I might have given this game a "8" instead of a "10" if I had reviewed it when I first bought it, but now that I've played so many different RPGs over the years I realize what a treasure I really have in FF8. This game really is awesome and I recommend it to all fans of RPGs.



Rating: 4 out of 5 stars - final fantasy 8 - review
I had fun with this one, the story is a classical final fantasy (although the pacing is a bit fast)and the characters are memorable. The combat system isn't as polished as most other final fantasy games and the magic system doesn't run on mp but the amount of spells you "draw" in it's a little akward and comstricting at times. However, dispite it's short comings it still is a good game and more casual gamer friendly since extensive training isn't reqiured to defeat hard bosses. I would recommend this title to any hard core final fantasy fan or more the less active gamer. P.S.Squall is hot!!!!!



Rating: 4 out of 5 stars - Stepping out of the shadow.
Following a legend is never easy.....especially when that legend is considered by many to be the greatest RPG of all time. Even today, nearly twelve years after its release, Final Fantasy VII still receives all the accolades.....but Final Fantasy VIII does a tremendous job escaping the shadow of its predecessor. Let us take a closer look at the eighth installment in this best-selling series.

Story:

The star of this installment is Squall Leonhart, a student at Balamb Gardens, a military institution that trains people to become members of the internationally-revered mercenaries known as Seed. Final Fantasy VIII does have a unique plot - almost bizarre at times - but the further you advance in the game the more the plot unfolds into what one expects from the series. The game does take breaks from the main story as you play Laguna Loire, a soldier with ties to Squall and his companions.

Gameplay:

Final Fantasy is famous for its battle system and in VIII that system shines. Final Fantasy VIII introduces the gamer to GFs (Guardian Forces) GFs are VIII's version of summoning spells, but with one huge advancement - as the GFs advance in levels they learn abilities that can then be used by the character wielding it by ways of junctioning.....these abilities range from finding hidden save points to eating monsters. There is also another key addition to FFVIII's arsenal. In past Final Fantasies you would need to learn spells before being allowed to use them......in FFVIII, you can only use spells that you have drawn out of enemies. For instance, say you draw eight life spells from an enemy, you are then allowed to use the life spell eight times.....to use it again you must draw out more life spells. Spells can also be juntioned to your characters to boost stats. Example: Junction eight life spells to your HP and your HP will receive a boost. Weapons have also received a new feature.....no longer are you required to find weapons.....your weapons need to be upgraded by finding parts throughout the realm and applied to your starting weapon to become more powerful. But the best aspect of FFVIII is the Triple Triad - a card game that can be played after you obtained cards from various sources. You play by approaching NPCs and the rules vary depending where you are - each town has its own set of rules. The rewards are minimal, but it is fun to play.

Graphic and sound:

As ever, the graphics and sound are stunning, and when you consider that this game was released eight years ago for the PS1, you'll realize just how stunning they really are.

Final Thoughts:

So, was Final Fantasy VIII able to step out of its predecessor's shadow? It does so and then some. This is a great addition to the family that will keep even the most dedicated gamer busy for weeks.



Rating: 5 out of 5 stars - One of the Greatest Video Games of All Time
Final Fantasy VIII is quite possibly one of the greatest video games of all time. It is the follow up to the game that ushered in "modern" RPGs, and yet somehow it delivered beyond expectations. 8 brings the game closer to the target audience - a guy in school with a rival, a crush, a hot teacher, a best friend, and still retains the macro level "global" problems of FF7 (instead of the environment it's war), crashing into the everyday world of 6 special young adults. The game is responsible for bringing motion capture CG into the mainstream. Visually the game pushes the PS2 to the limits (and subsequently there was a regression with FF9's graphics) and like it or not the visuals are part of the experience. Great moments all around from Balamb Garden to the Ragnarok to playable time travel flashbacks. It turned a mini-game into a phenomenon (Triple Triad). All of this while its predecessor set the bar so high in so many areas. The narrative is actually easier to follow and is an improvement upon FF7. I didn't understand the Zack/Cloud relationship fully until Crisis Core to be honest... TEN YEARS LATER! People will always hate on FF8 because they just wanted the sequel to FF7 which typically is the first one they ever played.


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